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BadWolf
2017-09-26
  A moment of your Time  

First of all i`d like to apologize for not being active or around recently with GC. My life has been...rough to say the least. I really don`t want to bore everyone with my personal issues but if you really want to know i`ll tell you. Right now though i`ve come to ask for your help, any little bit you could spare would be nice. I`ve started a go fund me page, that explains a bit about what i`m going through right now. I would like to pour my time and energy into GC and UC, as something to help give me focus each day and to try and help drag me out of turmoil my life has become. I will try to work on improving GC and UC with or without any donations, and no I will not be giving anyone special favors for donating to my page. So if you`re expecting something in return then don`t bother. I would also like to thank you in advance for your time and I would also like to thank for sticking around GC.

The link to my page is:- GoFundMe

Edited by BadWolf on 2017-09-26
BadWolf
Game-Admin
39day(s) ago
Timeline just depends on me refining them fully, once I have them fully refined I`ll announce it to everyone here, and then push it forward a few days afterwards.
Omegian
42day(s) ago
BW, for the bot update, do you have a testing timeline before pushing it to the GC production environment?
BadWolf
49day(s) ago
So as an update, I`ve pushed through an update to NPCs on the beta server. I need all the data I can get to balance these, as a consequence of that I started them at their high end. I would request anyone who has any spare time please assist in testing by attacking them on the beta servers RT.
Sandstorm
57day(s) ago
I liked the exploring and finding clusters. That was a nice good there. That way people who don`t like to fight for planets can get the same benefits as those of us who hit NPC`s
Asmodean
Game-Guide
57day(s) ago
I am not opposed to those NPC changes. I am also very much in support of the exploration changes. Perhaps also randomize loyalty? [Assuming Guards need yet one more benefit...lol]
fighter4u
57day(s) ago
100 percent and fix the bug that lets npc end up in np.
Omegian
57day(s) ago
Honestly, in my opinion it would help just to have more targets at higher pr ranges, like 2-3 in the 500-1 mil range and a few that will always be in the 1-3 mil pr range for turn-based servers.
BadWolf
Game-Admin
58day(s) ago
Please also note the amount of npcs was increased on the beta server mostly to test changes. Though I`m not against adjusting the amounts on the live server as well.
BadWolf
Game-Admin
58day(s) ago
Not too sure the exact direction yet, however I would like everyone to know that I`ve now put npc and exploring changes in place (Exploring will require tweaking, but it`s no longer the super huge lands.)
TiberiusGracchus
62day(s) ago
badwolf how do you wish to change NPCS
BadWolf
Game-Admin
65day(s) ago
As a side note the Beta server has it`s own dedicated forum, which you can find directly from the forum links, or the banner link.
BadWolf
Game-Admin
65day(s) ago
So I presently have a beta server up and running, this is a blank slate server so you will need to sign up to join in, I`ve yet to process any updates to anything other than getting it running. GC Beta Server

I welcome everyone who wants to, to bookmark that, and sign up.

Edited by BadWolf on 2017-10-13
BadWolf
Game-Admin
67day(s) ago
Also thank you EMPIRE!
BadWolf
Game-Admin
67day(s) ago
A few of the things I`m working on, includes training staff for handling anything I need that they might not know yet.

Right now my main focus is getting a beta server setup, and i`ve gotten that mostly done. The biggest obstacle in my way right now, is the fact I`m having to go back and design a totally new admin panel, to allow for proper management for GC/UC.

Aside from that I wanted to make sure I had something new up before I made the beta server public, as well as fixing the issues that exist with it, because of it being a beta server isolated from the main servers.

Fixing the issues with the NPC`s is actually my first goal after setting up a proper admin panel, so as for how hard that`ll be.. Not too sure, but I do agree with you.. they didn`t live up to my intentions, at least not how I meant.
Omegian
67day(s) ago
Sorry to hear the news about you BW and hope that it will get better. I am familiar with the current situation you are in and if you ever want to talk we are all here to listen.

I do want to ask is do we have the current admins cross trained on everything needed to allow you to focus on dev work? Would it help to outline the updates on projects you and your team are working on to give players more clarity? The reason I ask these two is the concern of project or scope of updates slipping and if there could be help from us to contribute.

I know all the updates you have done have been hard work and thank you for it. I just don`t want this to turn into a donation page and updates don`t happen and die off (not saying it would happen).

Also - how hard is it to fix the NPC on turn based server as I feel they are way broken.
EMPIRE
67day(s) ago
BadWolf, small token of US88. Good luck!
EMPIRE
BadWolf
Game-Admin
75day(s) ago
I was hoping to have things started by now, but I have something extremely serious to deal with in life right now.

I`m not too sure how long that`s going to take, but either way I`ll do my best.
bontis
77day(s) ago
I will be donating once i get payed the 15th of this month
Asmodean
Game-Guide
78day(s) ago
I`ve always had an open-door policy BW, if you ever want to talk. You got a hint of this a few months ago. Whatever you need, BW. The community here will rally behind it. I have to agree though, a Patreon would probably be more beneficial for you.

I know nothing about editing on YouTube but perhaps some crafty individual could stealthily link the GFM or Patreon into an ad for the game?
GradualIncline
Game-Guide
79day(s) ago
Sucks to hear you`ve been having a hard time BW, hope things get better for you, send a PM any time you wanna chat, then I can move over to Skype, since I forget to log in to it often (ever)

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